organizations mentioned HbbTV Hybrid Broadcast Br
Post# of 17650
organizations mentioned
HbbTV
Hybrid Broadcast Broadband TV (HbbTV) is both an industry standard (ETSI TS 102 796[1]) and promotional initiative for hybrid digital TV to harmonise the broadcast, IPTV, and broadband delivery of entertainment to the end consumer through connected TVs (Smart TVs) and set-top boxes.[2] The HbbTV consortium, regrouping digital broadcasting and Internet industry companies, is establishing a standard for the delivery of broadcast TV and broadband TV to the home, through a single user interface, creating an open platform as an alternative to proprietary technologies.[citation needed] Products and services using the HbbTV standard can operate over different broadcasting technologies, such as satellite, cable, or terrestrial networks.
HbbTV is the association of two projects born in February 2009, with the French H4TV project and the German HTML profil project.
HbbTV can show digital television content from a number of different sources including traditional broadcast TV, internet, and connected devices in the home. To watch hybrid digital TV, consumers will need a hybrid IPTV set-top box with a range of input connectors, including Ethernet as well as at least one tuner for receiving broadcast TV signals. The tuner in a hybrid set-top box can be digital terrestrial (DVB-T, DVB-T2 ), digital cable (DVB-C, DVB-C2) and digital satellite (DVB-S, DVB-S2).
http://en.wikipedia.org/wiki/Hybrid_Broadcast_Broadband_TV
DECE
The Digital Entertainment Content Ecosystem (DECE LLC) is a consortium of major Hollywood studios, consumer electronics manufacturers and retailers, network hardware vendors, systems integrators and Digital Rights Management (DRM) vendors. Announced in September 2008 by consortium President and Sony Pictures Entertainment CTO Mitch Singer, DECE was chartered to develop a set of standards for the digital distribution of premium Hollywood content. [1] The consortium intends to create a set of rules and a back-end system for management of those rules that will enable consumers to share purchased digital content between a domain of registered consumer electronics devices. [2]
DECE's proposed "digital locker" system is now known as UltraViolet.[3][4]
http://en.wikipedia.org/wiki/Dece
DTG
Digital Technology Group ......didn't find in wiki, but referenced in article
HbbTV embraces MPEG DASH ....good article btw
It just could be that WiFi connected devices such as tablets provide the focal point for applications and for bringing web based content to the main TV, bypassing HbbTV.
http://broadcastengineering.com/news/hbbtv-mpeg-dash
HD-Forum
.....not on wiki
OIPF
Open IPTV Forum
In March 2007 AT&T, Ericsson, France Telecom, Panasonic, Philips, Samsung, Siemens, Sony Corporation, Telecom Italia formed the group
The HbbTV standard, which has been adopted by many broadcasters across Europe, is based on the specifications created by the Open IPTV Forum.[10]
The OIPF and HbbTV announced a joint initiative for testing and certification in 2012
http://en.wikipedia.org/wiki/OIPF
EBU
European Broadcasting Union
The European Broadcasting Union (EBU; French: Union européenne de radio-télévision (UER)) is the world's foremost[citation needed] alliance of public service media entities, comprising 74 Active Members in 56 countries and 35 Associate Members from a further 22 countries. It is unrelated to the European Union
http://en.wikipedia.org/wiki/EBU
DLNA
Digital Living Network Alliance
The Digital Living Network Alliance (DLNA) is a non-profit collaborative trade organization established by Sony in June 2003, that is responsible for defining interoperability guidelines to enable sharing of digital media between multimedia devices.[3] These guidelines are built upon existing public standards, but the guidelines themselves are private (available for a fee). These guidelines specify a set of restricted ways of using the standards to achieve interoperability.[4]
DLNA uses Universal Plug and Play (UPnP) for media management, discovery and control.[5] UPnP defines the type of device that DLNA supports ("server", "renderer", "controller") and the mechanisms for accessing media over a network. The DLNA guidelines then apply a layer of restrictions over the types of media file format, encodings and resolutions that a device must support.
http://en.wikipedia.org/wiki/DLNA