NetworkNewsBreaks – DeepMarkit Corp. (TSX-V: MKT
Post# of 52
DeepMarkit (TSX-V: MKT) (OTCQB: MKTDF) has reportedly reached an average of 61 percent month-over-month growth in its merchant base since launching its slide-out app “Gamify” for e-commerce websites less than four months ago. A recent article discussing the company reads: “The global gamification market is expected to grow in value from under $2 billion in 2015 to over $22 billion by 2022, a report by P&S Market Research suggests (http://nnw.fm/sRdk4). DeepMarkit is the only publicly listed company focused solely on the monetization tool of gamification – the art of converting shoppers to buyers via incentivized gaming apps that embrace any size of business. The early success of Gamify lends proof to the company’s belief that it’s possible for any business to stand out in a crowded space.”
Please see full disclaimers on the NetworkNewsWire website applicable to all content provided by NNW, wherever published or re-published: http://NNW.fm/Disclaimer