VR Reality Check: Challenges to Widespread Consume
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VR remains a niche market at this writing, but it's a growing one with huge potential. Here are the latest developments and what it means to adoption in the live production and streaming world.
Many things have transpired since my previous Streaming Media article, Is Virtual Reality Streaming Ready for Primetime?, appeared last November. In that article, I predicted that when YouTube provided a platform for virtual reality (VR) content, VR would be poised to enter the mainstream. Eight months later, with YouTube allowing users to livestream 360° VR videos, we can see a path to mass consumer adoption.
http://www.streamingmedia.com/Producer/Articl...11959.aspx
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