Virtual reality heats up in China The virtual rea
Post# of 96879
The virtual reality (VR) market in China is expected to reach $860 million in 2016 and accelerate to $8.5 billion by 2020. In the last six months alone, the Chinese VR market has seen a flurry of investments, partnerships and new ventures involving both local and international players. With capabilities in low cost, mass scale manufacturing, a hot investment climate, and international support, China could become the epicenter of the global VR market’s growth.
While the country has been seen as a copier of Western technology, VR is a new medium that could foster innovation and drive China’s future market. The limited number of U.S. head-mounted device (HMD) players and the lack of their presence in China have created a vacuum that is quickly being filled by a growing group of entrepreneurs, many of which are heavily focused on mobile and standalone HMDs. E-commerce behemoths Alibaba and Taobao have reported total sales of over 300,000 units of VR headsets a month (this number excludes offline sales). There are over 100 types of VR headsets in China, with most of these on the lower end, comparable to Google Cardboard. Early leading HMD manufacturers include 3Glasses, DeePoon, and Baofeng Mojing.
http://venturebeat.com/2016/07/03/virtual-rea...-in-china/