I find these uses of Solstice fascinating, and as wireless display technology becomes more common, I have no doubt many more new use cases will manifest. So while it may be impossible to say exactly what the future will hold, I do think it’s safe to predict that the primary paradigm of display interaction will continue to shift away from a single source, one-to-many model and toward accessible, multi-user, interactive infrastructure. In fact,
you can already observe the demand for interactivity at a basic level in the decline of broadcast media and the rise of on-demand content. Users no longer want to ‘tune-in’ – rather they want to push play when it’s convenient for them. Put another way, they want their technology to respond to their input, not the other way around. Is it so much to ask? I see wireless display technology as the next large-scale instantiation of that principle. And I think it’s arriving as you read this in a big way.
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