STLB News Alert Sterling Business (STLB) 0.0010 02/15/2015 1
Post# of 64074
VRLIVE, the World's First Broadcast Network for VR/360° Live-Action & Virtual Reality Cinema, Expands Operations with New Partners
PRWeb - Tue Feb 10, 11:01AM CST
Today, VRLIVE, an early stage start-up devoted to virtual reality 360° live-action production, post-production, software development, and distribution, announced new partnerships to expand its operations. The company has deployed the world's first virtual reality 360° live streaming technology and created VRLIVE.TV, the first widely available broadband network focused exclusively on airing live and cinematic VR/360° content.
Industry-leader Legend3D Launches Virtual Reality Division
PR Newswire - Tue Feb 10, 7:00AM CST
Industry-leading 3D conversion and VFX studio Legend3D has launched a Virtual Reality division, and are currently partnering with feature film studios, ad agencies and global retail partners to create immersive VR experiences in both 2D and 3D formats. Legend's first project, released at CES 2015, was the much-acclaimed short The Recruit: R U In (in partnership with Metaverse, Inc.) and it is currently featured and available on Samsung's Milk VR store for download. Adriana Lee, of ReadWrite.com, called The Recruit "...the best Milk VR title" in her January article on the launch of the Milk VR app.
SIMmersion Expands Distribution of Virtual Reality Training to Leading Portal for Public Health Professionals
PRWeb - Fri Jan 30, 2:25AM CST
One constant across all fields in the health care sector is the vital importance of the relationship between providers and patients. Whether the providers are oncologists, addiction counselors, pediatricians or nurses, their ability to communicate effectively can have a huge effect on outcomes and quality of life for their patients. SIMmersion's innovative virtual reality technology, which helps providers build their communication skills in difficult conversations, is expanding to a broader audience than ever after being selected for inclusion on Train.org, the premier educational resource for users in the helping professions.
The Convergence of Virtual Reality and Live Sports
ACCESSWIRE - Wed Jan 28, 8:54AM CST
WHITEFISH, MT / ACCESSWIRE / January 28, 2015 / GoPro (NASDAQ: GPRO) last week announced a partnership with the National Hockey League (NHL) to provide hockey fans never-before-seen perspectives of the game, including the use of cameras worn by players and officials. The company also is in partnership with Vislink to provide real-time, on-athlete video perspectives for live broadcasts. Similarly, since the end of November 2014, the Guitammer Company (OTC: GTMM) has been partnering with the San Jose Sharks and Comcast SportsNet California (CSNCA) to broadcast this year's Sharks home games in '4D', utilizing sensors on the boards to broadcast real-time the feel and bone jarring impacts as the NHL players crash each other into the boards for the viewers at home to experience. These developments constitute a compelling step forward in the broadcast of live sports, and it might be worth looking at where this is headed.
GPRO: 45.27 (-0.02), FB: 75.74 (-0.49), MSFT: 43.87 (+0.78)
Next Galaxy's BIG Summit A Huge Success, Highlights Increasing Mainstream Adoption Of Virtual Reality Technologies
PR Newswire - Tue Jan 27, 7:30AM CST
Next Galaxy Corp. (OTC: NXGA), a leading technology and content solutions company developing dynamic, innovative consumer Virtual Reality experiences and technology, held the Business Innovation and Growth (BIG) Summit in Miami Beach, Florida, bringing together immersive technology pioneers, visionaries, venture capitalists and members of the media at the New World Center for a day of presentations, demonstrations and networking on the mainstream adoption of Virtual Reality (VR), Augmented Reality (AR) and 3D technologies.
F: 16.30 (-0.06)
NextVR Completes First LIVE Broadcast Quality Virtual Reality Transmission
PR Newswire - Mon Jan 26, 11:53AM CST
NextVR, a technology company that captures and delivers live and on-demand virtual reality experiences, today announced they have successfully conducted the first ever live, broadcast quality transmission of a virtual reality experience. The transmission was conducted this weekend between Laguna Beach, CA and Michigan where a reporter was transported to the beach in California and held a conversation in real time, high-definition, broadcast quality virtual reality.
Virtual Reality is One Step Closer to Real Reality
Marketwired - Thu Jan 22, 2:06PM CST
The early adopters have spoken! Following a blitz of tech shows and extensive media junkets, Canadian technology pioneers Cordon Media have successfully funded their campaign to disrupt the future of immersive computing. Through a crowd-funding campaign on Indiegogo, Cordon has surpassed its $50 thousand goal and will move into the production phase of Pinc (pronounced "pinch" , the only VR platform that can fit in your pocket.
Virtual Reality in Healthcare (Psychology, Radiology, Oncology) Market: Trends, Opportunities, Segmentation and Forecast to 2020
PR Newswire Europe - Thu Jan 22, 7:40AM CST
DUBLIN, Jan. 22, 2015 /PRNewswire/ --Research and Markets (http://www.researchandmarkets.com/research/zd7fwz/virtual_reality [http://www.researchandmarkets.com/research/zd7fwz/virtual_reality]) has announced the addition of the "Virtual Reality in Healthcare Market, Global Industry Analysis, Size, Share, Demand, Future, Growth, Trends, Opportunities, Segmentation And Forecast 2014-2020" [http://www.researchandmarkets.com/research/zd7fwz/virtual_reality] report to their offering.
Real Estate Technology IrisVR Wins Metamorphic Ventures' Virtual Reality Startup Challenge
GlobeNewswire - Thu Jan 15, 1:07PM CST
Metamorphic Ventures (www.metamorphic.vc) the New York-based early stage venture capital firm has announced its premier virtual reality investment in real estate technology IrisVR. The result of a rigorous competition focused entirely on virtual reality, this investment marks one of the first in this vertical for New York venture capital community.
Upload Launches Massive Consumer Virtual Reality Event Tour
PR Newswire - Wed Jan 14, 10:00AM CST
Today, Upload Productions Inc., publicly announced the largest consumer VR event in history. The event is taking place on January 16th, in San Francisco at City View at the Metreon just one week after CES, where virtual reality companies like Oculus and Samsung showed off their latest virtual reality products for consumers. UPLOAD has an all-star panel, art, music, and over 60 of the latest and greatest in VR demos and technology. The company's Chief Connector, Nick Ochoa, expects "an enthusiastic crowd of around 1,500 enthusiasts, developers, investors and first timers."
New Driving Simulator from Toyota TeenDrive365 Uses Oculus Rift to Bring Dangers of Distracted Driving To Life
Business Wire - Wed Jan 14, 5:15AM CST
Today at the Detroit Auto Show, Toyota launched its new TeenDrive365 distracted driving simulator with Oculus Rift, marking the first time the virtual reality technology is being used to educate the public - teens and parents alike - about the dangers of distracted driving. A video of the wholly immersive virtual reality experience can be found here - www.toyota.us/14WI1B9
Research and Markets: Global Virtual Reality in Healthcare Market 2014-2020: Remote Surgery, 3D Modeling, Pain Distraction and Other Applications - Psychology, Radiology, Oncology
Business Wire - Wed Jan 07, 8:03AM CST
Research and Markets (http://www.researchandmarkets.com/research/qrvvzr/virtual_reality) has announced the addition of the "Virtual Reality in Healthcare Market, Global Industry Analysis, Size, Share, Demand, Future, Growth, Trends, Opportunities, Segmentation And Forecast 2014-2020" report to their offering.
Virtual Reality Innovators Rally In Miami Beach For Business Innovation And Growth (B.I.G) Summit. Early Facebook Executive, Randi Zuckerberg Set To Keynote
PR Newswire - Wed Jan 07, 7:30AM CST
Next Galaxy Corp. (OTC:NXGA), a leading technology and content solutions company developing dynamic, innovative consumer Virtual Reality experiences and technology, is ready for another exciting year at the Business Innovation and Growth (BIG) Summit in Miami Beach, Florida, bringing together immersive technology pioneers and visionaries at the New World Center on Tuesday, January 20, 2015. The event will feature the latest in 3D, virtual and augmented reality technology.
Global Virtual Reality in Healthcare Market 2014-2020: Remote Surgery, 3D Modeling, Pain Distraction and Other Applications - Psychology, Radiology, Oncology
M2 - Wed Jan 07, 6:37AM CST
Research and Markets (http://www.researchandmarkets.com/research/cxcdwj/virtual_reality) has announced the addition of the "Virtual Reality in Healthcare Market, Global Industry Analysis, Size, Share, Demand, Future, Growth, Trends, Opportunities, Segmentation And Forecast 2014-2020" report to their offering. Virtual Reality technology is a computer-simulated environment that can recreate sensory experiences and stimulate presence in locations that are from the real world or may be from an imagined world. It has generated tremendous excitement in the healthcare industry where the applications of virtual reality technology extend to psychiatric, training, medical practice, and among other branches of medicine as a part of alternate therapies. Depression & PTSD, surgery simulation, phobia treatment, robotic surgery and skills training are the most common situations where the use of Virtual Reality Technology has proven successful. Virtual Reality has also proven effective in treating pain by distracting the brain and reducing the need for drugs during painful and physically unpleasant treatments which reduce exposure to strong narcotics and addictive painkillers. Due to the expensive nature of this new technology, it is available in very limited parts of the world, mostly in developed countries. The demand for Virtual Reality Technology for treatments is increasing in healthcare, but expensive hardware, inadequate training of medical practitioners and lack of awareness amongst the patient population are some of the challenges faced by this market. However, the market is lucrative in the developed countries of Europe and North America though the opportunities are huge in emerging economies as the technology is still inaccessible in those countries. Key Topics Covered: 1. Executive Summary 2. Virtual Reality in Healthcare: Introduction 3. Market Overview 4. Drivers of Virtual Reality in Healthcare 5. Restraints of Virtual Reality in Healthcare 6. Opportunities of Virtual Reality in Healthcare 7. Challenges of Virtual Reality in Healthcare 8. Segmentation 9. Competitive Landscape 10. Geography Analysis 11. Company Profiling - Artificial Life Inc. - Aruba Networks - CAE healthcare - Foursqaure - Simulab Corp - Laster technologies - Immersion Corporation - Qualcomm - Samsung - Theraism - Vuxix Corp. - Worldciz LLC For more information visit http://www.researchandmarkets.com/research/cx...al_reality
QCOM: 70.88 (+0.49), IMMR: 9.01 (-0.09), ARUN: 17.70 (-0.01)
AltspaceVR and Intel to Showcase Shared Virtual Reality at CES 2015
Marketwired - Tue Jan 06, 12:00PM CST
AltspaceVR, a social virtual reality company, today announced its presence at the 2015 Consumer Electronics Show (CES). At the Intel booth (#7252), the company will be offering attendees the opportunity to demo the world's first immersive social VR platform that gives people the ability to experience anything on the internet, with anyone, through virtual reality.
DeNA Releases Protocol Zero, the Revolutionary Virtual Reality 3D Stealth Action Mobile Game for Samsung Gear(TM) VR Innovation Edition Powered by Oculus
Business Wire - Tue Jan 06, 10:11AM CST
DeNA, a global leader in developing and publishing mobile games, today launched Protocol Zero, an innovative stealth-shooter for Samsung Gear(TM) VR Innovation Edition powered by Oculus technology. The first immersive first person action game released for Gear VR, Protocol Zero engages players in an intense, heart-pumping 360° experience. A demo version is available now for free on the Oculus Store exclusively for the Samsung Galaxy Note 4.
EON Experience VR App Brings Virtual Reality and Augmented Reality to Learners' Phones, Tablets and Wearables Worldwide
Marketwired - Tue Jan 06, 9:14AM CST
EON Reality Inc., the world leader in Virtual Reality based knowledge transfer for industry, education, and edutainment, has launched the EON Experience VR app to bring thousands of applications from EON Reality's extensive Virtual and Augmented Reality Library to mobile devices. EON Experience VR, available now on both Google Play and App Store, supports Android and iOS devices, such as the Samsung Note 4 and Apple iPhone 6, and mobile headsets, like Samsung Gear VR, Zeiss VR One, and Google Cardboard. EON Experience VR is focused on education and training using Augmented Reality, immersive Virtual Reality, and interactive experiences.
Industry Leaders Announce Open Platform for Virtual Reality Gaming
Marketwired - Tue Jan 06, 8:04AM CST
(CES 2015) -- A group of industry leaders, alongside with Razer(TM), a leader in connected devices and software for gamers, and Sensics(TM), a leader in high-performance VR, today announced the Open-Source Virtual Reality (OSVR) ecosystem, a new standard in VR gaming to push the VR gaming experience forward. Razer will support the venture with the OSVR Hacker Dev Kit, a virtual reality device and open-source software that enables programming for any variety of VR technology.