Global Gaming Market (Software, Hardware, Smart Phones, Computers, Animation) 2014-2020
M2 - Thu Dec 11, 5:41AM CST
Research and Markets (http://www.researchandmarkets.com/research/2s389n/global_gaming) has announced the addition of the "Global Gaming Market (Software, Hardware, Smart Phones, Computers, Animation) - 2014-2020" report to their offering. Computer animation is the generation of animated images using computer graphics. CGI or computer generated imagery includes both static and dynamic images within its purview. Over the years computer animation has evolved from being just a series of static pictures to 3D computer graphics. Another culture that has developed over the last few years is the gaming industry, which relies heavily on animation to provide users with entertainment in the form of video games. Animation captures a series of individual movements and replays them in rapid succession to create the illusion of movement. These individual movements are either images drawn on paper or are created using other media such as clay, puppets, computer generated images, etc. The gaming industry is moving ahead rapidly with constant innovations. Multiplayer, role playing games and different genres have increased the number of people using these games. In addition to the large studios a number of small indie players have changed the face of the industry. Popularity of games with users can completely change the fortunes of companies releasing these games. The main drivers leading to the huge growth in the market have been led by the immense creativity potential and innovative techniques. Other reasons for the rapid growth of this market include government initiatives, greater penetration of mobile phones and broadband internet. According to estimates almost 60% of population in the US accesses games and almost 50% of households own at least one gaming console. While US and Europe are currently the largest markets, Asia Pacific is the fastest growing market led by China, Japan and India and will capture almost 35% of the world market by 2015. Key Topics Covered: 1. Define Global Gaming Market 2. Key Components of Gaming 3. Challenges in the Gaming Market 4. Key Motivators for the Gaming Market 5. Competitive Intelligence 6. Sector Analysis: Market for Associated Segments & Trends 7. Application of Gaming & Entertainment Market 8. Strategic Analysis of Gaming & Entertainment Market Worldwide ($ million), 2013 to 2019 9. Regional Analysis 10. Vendor Profiles - Aardman Animations Ltd - Activision Blizzard Inc - Adobe Systems Incorporated - Autodesk Inc - Capcom Co. Ltd - Crest Animation Studios - Dq Entertainment - Dreamworks Animation Skg Inc - Lego Group - Microsoft Corporation - Nintendo - Sony - The Wall Disney Company - Time Warner For more information visit http://www.researchandmarkets.com/research/2s...bal_gaming
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Global 3D Flat Panel TV Market 2014-2018: Several Videogame Makers Investing Heavily in Making 3D Video Games
M2 - Thu Feb 13, 6:04AM CST
Research and Markets (http://www.researchandmarkets.com/research/bjrqxw/global_3d_flat) has announced the addition of the "Global 3D Flat Panel TV Market 2014-2018" report to their offering. The analysts forecast the Global 3D Flat Panel TV market to grow at a CAGR of 15.4 percent over the period 2013-2018. One of the key factors contributing to this market growth is the increase in 3D content broadcasts. The Global 3D Flat Panel TV market has also been witnessing the emergence of 4K resolution technology. However, the health risk associated with 3D technology could pose a challenge to the growth of this market. Key vendors dominating this space are LG Electronics Inc., Samsung Electronics Co. Ltd., and Sony Corp. Other vendors mentioned in the report are Panasonic Corp., Koninklijke Philips N.V., Sharp Corp., and Toshiba Corp. Commenting on the report, an analyst from the team said: The increasing popularity of 3D gaming among consumers is driving the Global 3D Flat Panel TV market. 3D gaming is an immersive experience that provides a real world experience to its users. Several videogame makers such as Sony Computer Entertainment Inc., Nintendo Co. Ltd., Electronic Arts Inc., Capcom Co. Ltd., Take-Two Interactive Software Inc., and Warner Bros. Interactive Entertainment Inc. are investing heavily in making 3D video games. This increasing popularity of 3D games has encouraged the vendors to manufacture and upgrade 3D TVs to support 3D gaming. According to the report, 3D technology is being used in the Entertainment sector such as 3D films, video games, gaming consoles, and 3D TVs. Blockbuster movies like Avatar not only increased the public awareness of 3D media but also increased the popularity of 3D films across the world. For more information visit http://www.researchandmarkets.com/research/bj...al_3d_flat About Research and Markets Research and Markets is the world's leading source for international market research reports and market data. We provide you with the latest data on international and regional markets, key industries, the top companies, new products and the latest trends.
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