Latest Nintendo Co Ltd ADR (NTDOY) Headlines
Post# of 9

Sony's PlayStation 4 Is Crushing Microsoft's Xbox One and Nintendo's Wii U
Sam Mattera, The Motley Fool - Motley Fool - Sat Mar 08, 5:00PM CST
Sony is currently crushing its rivals in the video game market. The Japanese electronics giant has now sold more than 6 million PlayStation 4s, likely (though not officially) putting it ahead of both Microsoft 's Xbox One and Nintendo 's Wii U....
When Will Nintendo Abandon the Wii U?
Keith Noonan, The Motley Fool - Motley Fool - Sat Mar 08, 1:00PM CST
Source: nintendo.com The Wii U is the biggest hardware misstep for Nintendo since the Virtual Boy. Bearing in mind that the Wii U was put forth as the successor to the hugely popular Wii and that the Virtual Boy was never intended to serve as...
Nintendo Is in for a Disastrous 2014
Keith Noonan, The Motley Fool - Motley Fool - Sat Mar 08, 6:00AM CST
Source: nintendo.com It's no secret that Nintendo is in trouble. Whether or not the company can turn things around is still open for debate, but the future has never looked so bleak for the world's oldest and largest gaming company. The...
This Toy Stock Still Has Plenty of Magic Left
Ben Popkin, The Motley Fool - Motley Fool - Fri Mar 07, 1:18PM CST
Since Wizards of the Coast released Magic: The Gathering in 1993, the brand has grown to become one of the most popular trading card games on the market. The game is produced by Hasbro , which has worked to expand the card game digitally. Hasbro...
Could Microsoft’s Xbox One Beat the PS4 in Japan?
Leo Sun, The Motley Fool - Motley Fool - Fri Mar 07, 9:18AM CST
Sony 's PlayStation 4 recently pulled into the lead in the eighth generation console race, beating out Microsoft 's Xbox One and Nintendo 's Wii U with 6 million PS4 units sold . A main contributor to that victory was the...
Nintendo Is Giving Away One of Its Best Games
Sam Mattera, The Motley Fool - Motley Fool - Thu Mar 06, 6:00PM CST
Nintendo is a company in crisis: Its latest living room video game console, the Wii U, hasn't sold nearly as well as Nintendo had anticipated, and sales of its handheld video game machine, the 3DS, have also come in far short of expectations. ...
Global 3D NAND Flash Memory Market 2014-2018 with Micron, Samsung, SK Hynix & Toshiba Dominating
M2 - Thu Mar 06, 10:56AM CST
Research and Markets (http://www.researchandmarkets.com/research/kvlzkv/global_3d_nand) has announced the addition of the "Global 3D NAND Flash Memory Market 2014-2018" report to their offering. The analysts forecast the Global 3D NAND Flash Memory market to grow at a CAGR of 180.7 percent over the period 2013-2018. The report states special glasses that need to be worn by viewers to watch 3D content are known to have repercussions on the eyes of the users. For instance, to deliver high-quality 3D images, TVs emit harmful waves of higher intensity than those emitted by 2D TVs causing headaches and strain on the eyes. The increasing popularity of 3D gaming among consumers is driving the Global 3D Flat Panel TV market. 3D gaming is an immersive experience that provides a real world experience to its users. Several videogame makers such as Sony Computer Entertainment Inc., Nintendo Co. Ltd., Electronic Arts Inc., Capcom Co. Ltd., Take-Two Interactive Software Inc., and Warner Bros. Interactive Entertainment Inc. are investing heavily in making 3D video games. This increasing popularity of 3D games has encouraged the vendors to manufacture and upgrade 3D TVs to support 3D gaming. 3D technology is being used in the Entertainment sector such as 3D films, video games, gaming consoles, and 3D TVs. Blockbuster movies like Avatar not only increased the public awareness of 3D media but also increased the popularity of 3D films across the world. Key vendors dominating this space are: - Micron Technology Inc. - Samsung Electronics Co. Ltd. - SK Hynix Inc. - Toshiba Corp. Key Topics Covered: 01. Executive Summary 02. List of Abbreviations 03. Scope of the Report 04. Market Research Methodology 05. Introduction 06. Market Landscape 07. Market Segmentation by End-user 08. Geographical Segmentation 09. Key Leading Countries 10. Buying Criteria 11. Market Growth Drivers 12. Drivers and their Impact 13. Market Challenges 14. Impact of Drivers and Challenges 15. Market Trends 16. Trends and their Impact 17. Vendor Landscape 18. Key Vendor Analysis For more information visit http://www.researchandmarkets.com/research/kv...al_3d_nand
Nintendo's Top and Bottom Lines Being Hurt by Popularity of Mobile Games
ACCESSWIRE - Thu Mar 06, 10:18AM CST
Popular mobile games being made for android and Apple are hurting the onetime king of the hill game maker Nintendo Co. Ltd.'s (OTCPINK: NTDO) top and bottom lines.
Sony’s PS4 Steals Next-Gen Crown from Nintendo With 6 Million Units Sold
Leo Sun, The Motley Fool - Motley Fool - Thu Mar 06, 9:53AM CST
Sony 's PS4 is now officially the best selling eighth generation console, with cumulative sales surpassing 6 million units worldwide. That puts it ahead of Microsoft 's Xbox One, which has sold less than 4 million units (last...
3 Ways Mobile Games Are Destroying the Video Game Industry
Leo Sun, The Motley Fool - Motley Fool - Tue Mar 04, 11:11AM CST
Many Nintendo shareholders, including a Hong Kong-based hedge fund, are pushing the Japanese video game maker to make mobile games for Apple iOS and Google Android devices. They believe that...
Can Sony's PlayStation 4 Save the Japanese Gaming Industry?
Keith Noonan, The Motley Fool - Motley Fool - Sat Mar 01, 10:00AM CST
Source: PlayStation.com The PlayStation 4 has debuted to an explosive start in North America and Europe. Sony 's latest home console had reached 5.3 million units sold as of February 8 and it looks like all of the units allocated for the...
Can Nintendo Become the Next Disney?
Leo Sun, The Motley Fool - Motley Fool - Fri Feb 28, 5:43AM CST
Everyone today has an opinion about what Nintendo should do. A hedge fund is pushing the company to develop mobile games and add more in-game microtransactions. Some analysts believe that Nintendo should acquire...
Wall Street Wants Super Mario To Get Smaller, But It's Not Happening Anytime Soon
at The Street - Thu Feb 27, 11:55AM CST
It's no secret that Nintendo is going through problems, and that's hurting the company, its shareholders, and the House that Mario built. With cries that Nintendo accept the reality it's in and start developing games for mobile devices growing ever...
Harold Ramis’ Death Casts Doubt on the Future of ‘Ghostbusters III’
Leo Sun, The Motley Fool - Motley Fool - Thu Feb 27, 10:04AM CST
It's hard to believe that the original Ghostbusters was released 30 years ago. That's why it was even harder to believe that Harold Ramis, who starred in the film, recently passed away at the age of 69. As a writer and director,...
Connected Video Device Market to 2018: Amazon, Apple, Google, LG, Microsoft, Netflix, Nintendo, Samsung & Sony
M2 - Thu Feb 27, 3:39AM CST
Research and Markets (http://www.researchandmarkets.com/research/xqh4nh/global_connected) has announced the addition of the "Global Connected Video Device Market 2014-2018" report to their offering. The Global Connected Video Device market to grow at a CAGR of 17.06 percent over the period 2013-2018. Until recently, live broadcasting was only possible through IPTV networks managed by service providers, but OTT delivers video and audio data using the internet without the interference of service providers. Exploring new technology and revenue streams, operators are now trying to integrate OTT into STBs. Powerful mobile devices such as smartphones and tablets have the capability to deliver OTT video services to consumers. OTT apps such as Hulu Plus, Netflix, etc. are becoming more popular among the consumer groups than TV Everywhere apps. The OTT Video market is expected to grow exponentially in the next five years. Some of the big players in this market are Apple HLS, Google WebM and Microsoft Silverlight Smooth Streaming. According to the report, one of the major drivers in the market is the increase in online video audiences. The availability of low cost data plans and the use of multiple devices for internet browsing have led to an increase in online video audiences. Further, the report states that one of the main challenges in this market is the high cost of video device hardware. On average, any connected video device costs around US$600-650. The high cost of smart TV, smartphones, gaming consoles, and PCs is hindering the growth of the market. Key vendors dominating this space are: - Amazon.com Inc. - Apple Inc. - Brightcove Inc. - Google Inc. - LG Electronics Inc. - Microsoft Corp. - Netflix Inc. - Nintendo Co. Ltd. - Ooyala Inc. - Samsung Electronics Co. Ltd. - Sony Corp. Key Topics Covered: 01. Executive Summary 02. List of Abbreviations 03. Scope of the Report 04. Market Research Methodology 05. Introduction 06. Market Landscape 07. Market Segmentation by Device Type 08. Market Segmentation by Revenue Model 09. Geographical Segmentation 10. Key Leading Countries 11. Buying Criteria 12. Market Growth Drivers 13. Drivers and their Impact 14. Market Challenges 15. Impact of Drivers and Challenges 16. Market Trends 17. Trends and their Impact 18. Vendor Landscape For more information visit http://www.researchandmarkets.com/research/xq..._connected
Could 2014 Be the Year the Wii U Finds its Audience?
John Casteele, The Motley Fool - Motley Fool - Tue Feb 25, 12:40PM CST
Despite reassurances throughout last year that Wii U sales would improve, Nintendo finally admitted last month that sales were coming in significantly slower than the company had hoped. Having already lost support from third-party publishers like ...
Is Sony Missing the Importance of Multi-player Gaming?
Keith Noonan, The Motley Fool - Motley Fool - Sun Feb 23, 1:00PM CST
Source: PlayStation.com The PlayStation 4 from Sony is off to an explosive start. With the company reporting 5.3 million units sold as of February 8, the PS4 has already eclipsed its initial fiscal-year target of 5 million units sold. With...
The 5 Biggest Games of the First Half of 2014
Keith Noonan, The Motley Fool - Motley Fool - Sun Feb 23, 6:25AM CST
Source: Nintendo.com Indie games may be more popular than ever before, but it's triple-A software that is still driving the traditional games industry. With the launches of new hardware and software sales in decline over the last couple of years,...
PlayStation 4 Sells Twice as Much as Xbox One in January
Keith Noonan, The Motley Fool - Motley Fool - Sat Feb 22, 6:00AM CST
Source: PlayStation.com Now that the launch hype for the Sony PlayStation 4 and Microsoft Xbox One has begun to settle, it's possible to gain a clearer picture of the momentum behind each system. Despite being largely similar in terms of...
XBox One vs. PS4 vs. Wii U: Are Graphics Still Relevant in the Eighth Generation?
Leo Sun, The Motley Fool - Motley Fool - Thu Feb 20, 12:16PM CST
Graphical upgrades between console generations used to be jaw dropping . The difference between an 8-bit NES game and a 16-bit Super NES game was enormous, as was the difference between a Super NES game and an N64 or Sony ...

