Is $TDEY possibly going to have video in Holograph
Post# of 4425
Is $TDEY possibly going to have video in Holographic viewing, projected into the air?
MIT Develops Cheap Hologram Technology
http://www.engineering.com/DesignerEdge/Desig...ology.aspx
From PR of 10/10/13:
CHEYENNE, WY--(Marketwired - Oct 10, 2013) - 3D Entertainment Holdings, Inc. a Wyoming Corporation dba 3D Eye Solutions, Inc. (OTC Pink: TDEY) in anticipation of the 3D content on its new App3DTV application will begin any day.
TDEY has acquired much content consisting of movies, music videos and documentaries which will be converted to 3D content. The use of a 3D device or use of glasses will allow the consumer to watch content without the encumbrances of holding the device at eye level. The day has arrived so the consumer can lay their tablet or cell phone down on the table and watch a 3D movie with such clarity and brilliant sound. "We will say goodbye to the days when you had to hold the phone at eye distance just to enjoy the programming. Our 3D technology allows the consumer to watch programming in full 3D quality while the device is laying flat on the surface," says Clark Ortiz, CEO 3D Entertainment Holdings, Inc.
This is truly the way 3D was meant to be enjoyed. When the consumer experiences the ease of view-ability with 'hands-free' experience, they will most certainly realize we are living in the day 3D was designed to function . The '30, '40 and '50s provided 3D movies available in the theaters and even in today's market space 3D is best watched in the movie houses but Mr. Ortiz and his team is challenging the market with a realistic, 21st Century image. "Movies and TV shows should have moved to this experience years ago. Imagine watching your favorite classic movie in full 3D or 'Virtual' environment, right in front of you. WOW! I expected it to look good but not to this scale," continued Mr. Ortiz.
When listening to Mr. Ortiz you will soon get the effect that he truly believes 3D is about to evolve. " We needed the mobile devices to experience and enjoy the quality . The failure of premature launch of 3D networks in 2010 for their short demise will cause them to rethink their decision moving forward. Once this is experienced first-hand by the leaders and creators of content will soon see the future of 3D and how it was truly designed to be experienced not many days from today."