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Posted On: 08/23/2022 12:45:23 PM
Post# of 107329

$GEGR Gamers love games, and they play on every headset and every platform imaginable. How we onboard them into our games is now the real challenge," said Scott Matalon, CTO of Metro VR, "VR has changed dramatically in these past 2 years, especially the great technology divide between PC-based VR and the rise of low-power standalone headsets like Quest. And, not everyone has a headset yet. We believe it's important for our titles to reach the broadest audience possible, and that anyone, no matter which device they're on, should be able to play our games with their friends."
"We don't have all the luxuries which giant studios enjoy but as a result we're nimble, we're able to bring great products to market quickly, and we can respond faster than anyone," Matalon continued. "We are already demonstrating never-before-seen functionality in our unique flying saucer beta and in the cooperative AI of our other games, and we are excited to bring these to market."
Virtual reality (VR) in the gaming market was valued at USD 7.7 billion in 2021 and is projected to reach USD 42.50 billion by 2025. According to NewGenApps, by 2025, the worldwide user base of AR and VR games is expected to grow to 216 million users.
Metro VR Studios, LLC. is a subsidiary of Gaensel Energy Group, Inc. (GEGR) and a VR development company located in Boston, Massachusetts, focused on creating high-quality action & adventure games for virtual reality on Oculus, SteamVR, PlayStation VR and traditional flat screen PC.
About Metro VR Studios, LLC. MVRS has been developing consumer VR titles since its inception in 2017. In 2020, MVRS released ORION13TM, an acclaimed feature-length PCVR 'hack-and-slash' sword fighting game available worldwide on the Oculus and Steam platforms, followed in 2021 by the VR Music Video 'Me To You' for the artists Matt Bunsen and Dani Poppitt.
For more information, please visit http://metrovrstudios.com.
"We don't have all the luxuries which giant studios enjoy but as a result we're nimble, we're able to bring great products to market quickly, and we can respond faster than anyone," Matalon continued. "We are already demonstrating never-before-seen functionality in our unique flying saucer beta and in the cooperative AI of our other games, and we are excited to bring these to market."
Virtual reality (VR) in the gaming market was valued at USD 7.7 billion in 2021 and is projected to reach USD 42.50 billion by 2025. According to NewGenApps, by 2025, the worldwide user base of AR and VR games is expected to grow to 216 million users.
Metro VR Studios, LLC. is a subsidiary of Gaensel Energy Group, Inc. (GEGR) and a VR development company located in Boston, Massachusetts, focused on creating high-quality action & adventure games for virtual reality on Oculus, SteamVR, PlayStation VR and traditional flat screen PC.
About Metro VR Studios, LLC. MVRS has been developing consumer VR titles since its inception in 2017. In 2020, MVRS released ORION13TM, an acclaimed feature-length PCVR 'hack-and-slash' sword fighting game available worldwide on the Oculus and Steam platforms, followed in 2021 by the VR Music Video 'Me To You' for the artists Matt Bunsen and Dani Poppitt.
For more information, please visit http://metrovrstudios.com.

