How eSports Could Soon Be Bigger Than The NFL I am

New Post Public Reply Private Reply Replies (0) Message Board
Pickl
How eSports Could Soon Be Bigger Than The NFL



I am a huge sports fan. I blame my Dad for this.
He would spend hours watching almost any sport that was on the TV and when I say any I mean that he was not fussy about what sport was being shown as long as it was sport. Soccer, American football, baseball, cricket, rugby, curling, darts, Greco-roman wrestling, beach volleyball, cycling, athletics … the list was endless and inevitably caused friction in the house.
Dad was a traditional sports fan. A real person playing real sports was his mantra. Video games were not sport, neither was anything that didn’t involve some element of physical activity. Tennis, yes. Chess, no. You get the general picture.
So I often wonder how he would have classed eSports. Sitting in a darkened room starring at a screen and “playing video games” did not fit into his world view—an ironic statement bearing in mind the hours that he sat in the dark himself.
5 Issues Facing the Future of the Apps Economy
Get ahead of the future of the apps economy by knowing the current trends in app development
GET IT NOW
Numerous online video streaming channels on Twitch and YouTube Red now show eSports tournaments and game play from all over the globe. ESPN broadcasts eSports as part of its regular programming and the United States has 18.7 million eSports fans, reported Fortune.
eSports Can Be For Everyone
As consoles, smartphones and tablets have changed the way we conduct our lives, they have changed the way we game.
iphone_6_app_store
A recent report by Nielsen said that around 10% of the population are aware of and interested in eSports. Most of them are not what we would call avid gamers. You don’t need to play a sport to be a fan of it.
Juniper Research forecast in 2015 that by 2020 revenues from eSports will increase by 250% with subscription rates alone reaching nearly $1 billion.
According to the founder and CEO of mobile eSports company Skillz Andrew Paradise, eSports is the future of human competition. Of course the founder of an eSports company would believe they are the future. The problem is that this future depends on breaking down the boundaries of what he calls “online” and “offline” sports.
“The hypothesis we have is that you have to have multiple generations of people who are interested in a game to transcend from what we call a game to what we call sport,” Paradise said, in an interview with ARC. “A game has competitive gameplay so you have competition between players or as a team element, you have a written down rule set and then you have to have spectatorship … without spectatorship, it is not really a sport.”
Sport is defined as, “an activity involving physical exertion and skill in which an individual competes against another or others for entertainment.” The important word in this definition is skill—video games require varying degrees of skill to complete and a dedicated gamer can spend hours in a game as a result.
San Francisco-based Skillz runs around 150,000 tournaments every day through its mobile app—with 5% of those offering “real world rewards” in the form of cash—which can host anywhere up 1,000 players. Try and imagine a physical representation of sport where that many people are playing at the same time and the mass appeal of eSports is not hard to understand.
Gaming Has Long Been A Spectator Sport
Competitive video gaming has existed since 1972 when five Stanford students played Spacewar against each other, while a Space Invaders championship in 1980 attracted 10,000 competitors.
The 1982 movie Tron used video games as its major plot strand. The 1989 movie The Wizard followed the trials of a boy traveling to play a Nintendo tournament. Watching other people game was part and parcel of growing up in the console generation in the 80s and 90s. In more recent years, the Internet has spawned legions of game players who (technically) compete against each other online but eSports has emerged from the shadows to create a professional element which obviously needs viewers.
“So much about what we consider sports in society are as much about the spectator experience as it is the play itself,” Paradise said.
Think about the NBA, Paradise said. Millions of people watch a skilled group of athletes play at an elite level either on television or in the arena itself. The majority of fans will never be able to replicate what their heroes do on the court and make do with spectating. The same can be said of every sport—professionals are paid money to “entertain” the fans—and video games are just a natural evolution.
samsung_games_tv
An arena is designed for competition, irrespective of whether that arena exists in a physical sense. Paradise said offline games—both amateur and professional—are easy enough to arrange and follow a well-established set of rules. And rules are what make it a sport.
See also: A Closer Look At How Much Games Dominate The App Stores
The same is true of eSports. The medium for eSports has always become the Internet. And while console gaming came first, the ubiquitous computer in the pocket has made games available to a huge potential audience. Competitive and addictive elements within a game like Candy Crush encourage the player to want to get better. Which is kind of the point of gameplay.
“This type of content is popular because it is custom-designed for the device,” said Paradise. “That is going to persist and our [Skillz] place in the ecosystem will be around providing the competitive social network around all these games.”
Mobile eSports May Eclipse The Field
Juniper Research said last year that eSports would have bigger audiences than the NFL by 2020. In 2014, the global audience for eSports was around 102 million unique viewers compared to 220 million for the NFL tournament, said Juniper. The important aspect to consider is that NFL audiences don’t really vary that much—primarily Americans interested in sports—and eSports can tap into a desire to see something new.
“First you have gameplay, then you have competitive gameplay and then that transcends to sport when you build out an audience,” Paradise said.
fifa_16
The key is understanding what an audience wants to see. Professional skateboarders and snowboarders were fundamental in making extreme sports mainstream and eSports will likely follow the same path. Ironically, a video game—Tony Hawk’s skateboarding series—was instrumental in the rise of real-world professional skateboarding as a spectator sport.
Over three days in New York in March, the FIFA Interactive World Cup 2016 saw 32 of the world’s best FIFA-franchise players battle to win both a trophy and prize money. Live streaming online channel Twitch has signed a multi-million dollar deal with mobile app developer Super Evil Megacorp to broadcast the latest Vainglory tournament with three-player teams competing for a share of $80,000, Engadget reported.
Games Are Ingrained Into The Fabric Of Human Existence
Paradise believes that anything can be a game. The important aspect is building a competition layer on top of game apps.
Wearables are a good example. I have a fitness tracker that allows me to “compete” against people with the same app and post my high score for them to see. Leading brands have used gamification as a means to engage with customers online and gaming concepts appear in numerous non-game-related mobile apps.
star_wars_android_gameAround 2.1 billion people play mobile games on a regular basis, said Paradise. It may be difficult to fact check that particular stat, but the point stands. Most people play games from time to time. Games dominate the app stores.
The first wave of feature phones had basic games like Snake and Minesweeper built in to the operating system which allowed to people to game on-the-go. Smartphones and social networks turned casual gamers into people who wanted to play Farmville in front of their friends. Improved graphics and gameplay turned simple yet frustrating games like Angry Birds into a global phenomenon.
The App Quality Imperative
Creating Apps that Win - 5 Challenges and 5 Solutions
GET IT NOW
The processing power of the smartphone makes eSports a viable option for developers and players. Paradise said that mobile is going to kill the gaming industry and in 10 years time consoles will be similar to the audiophile market today.
“This is the era when we are transcending into everything becoming digital,” said Paradise. “Electronic sports or video games being played competitively are the first instance of that. When you look at the trends in augmented and virtual reality, it is not too much of a stretch of the imagination that all sports will probably become computerized.”
Scroll down for more posts ▼

Top 10 Most Recent News Articles

Aranscia Joins Northside Hospital in Precision Oncology

Updated Category News Views 6

Unifying Molecular Diagnostics for Better Cancer Care In the chaos of today’s healthcare, Aranscia is aiming to rewrite the book on how we handle cancer diagnostics by teaming up with Northside Hospital Cancer Institute. Now, instead of fumbling through disconnected systems, they plan to glue the pieces together with a blend of their own and borrowed tech. This...

Continue Reading
ABnet Touts Anthropic's AI in Corporate Evolution

Updated Category News Views 7

Changing the AI Game in Enterprise At the heart of Tel Aviv-Yafo, ABnet Communication Ltd. is spitting fire, and this ain't your average tech chatter. They're drilling right down to the marrow, stressing just how much Anthropic—kingpin of advanced AI for enterprises—is shaking up the corporate shell game. Today’s conversation leans heavily into autonomous AI, and...

Continue Reading
FBI Vet Marcus Thomas Joins Re-fined Nonprofit Board

Updated Category News Views 3

Remember the days when the FBI felt like a mythical fortress of surveillance and high-tech wizardry? Today, we're seeing one of its key veterans, Marcus Thomas, take a different path—a path that's as gritty and necessary as any Wall Street hustle. He's jumping onto the board of Re-fined, a Denver nonprofit aiming to give survivors of sexual exploitation and human...

Continue Reading
Beemo, Choreo Forge AI Partnership for Wealth Management

Updated Category News Views 9

AI's New Role in Wealth Management Just when you think you've seen it all, along comes a partnership that shakes things up. Beemo Automation is teaming up with Choreo, a heavyweight in the tax-focused registered investment adviser world, to infuse some AI prowess where it matters. Choreographing their moves, they're looking to build something that's not just functional...

Continue Reading
Charter Next Generation Taps Herndon as Financial Chief

Updated Category News Views 6

Bringing New Leadership to Charter Next Generation It's an intriguing time to be watching Charter Next Generation (CNG) as they just added a heavyweight to their executive team. Todd Herndon, a veteran with more than three decades of financial savvy, steps in as their new Chief Financial Officer. This is like a football team drafting a star quarterback right before the...

Continue Reading
iFranchise Holds Top Spot in Consulting for 8 Years

Updated Category News Views 4

iFranchise's Unyielding Dominance in Franchise Consulting Five seconds in the franchise game, and you'd know that staying on top is a grind. But when you're iFranchise Group, it seems like the eighth time is the charm—if there ever was a need for luck. These folks have secured the number one spot in Entrepreneur magazine's Top Franchise Suppliers ranking yet again....

Continue Reading
Handshake Introduces AI Skills Studio at NYSE Event

Updated Category News Views 6

Shaking Up the Job Market with AI Skills What's shaking things up this time around? Handshake's dramatic unveiling of its AI Skills Studio, that's what. While the world spins on its financial axis, Handshake's showing up with a toolkit that's not just geeky gobbledygook. They're dead set on prepping job seekers with the nitty-gritty of AI know-how hosted in a rather...

Continue Reading
ViewScan Unveils New AI Solution and Enhanced Site

Updated Category News Views 3

ViewScan's Latest Step in AI-Powered Monitoring Long Island's own ViewScan just kicked up some dust in the AI-based monitoring scene. This outfit is rolling out a new release of its ViewScan Protect software, fortified with advanced analytics aimed at beefing up security and operational efficiency. Now, before you gloss over this news as just another tech update, let me...

Continue Reading
GRAI's Innovative Play with Hangout FM in Streaming

Updated Category News Views 4

Reimagining Streaming: GRAI Buys Hangout FM The music streaming game has just been dealt a fresh hand. GRAI, an AI-driven music company, has snatched up Hangout FM, looking to ignite a social revolution in how we experience music. Sitting here, I'm thinking about all those playlists we've built but never truly shared. This acquisition might just change that by combining...

Continue Reading
Matchi Debuts Protein-Packed Matcha Lattes in Cans

Updated Category News Views 4

A New Twist on Protein Beverages Today, Matchi Global LLC is rolling out something new and bold: canned protein matcha lattes. It's not just another protein shake disguised in green robes. Oh no, this is a straight-up attempt to mesh pure ceremonial-grade matcha with a full 20 grams of complete filtered milk protein. And they’re delivering it all without any of those...

Continue Reading

Top 5 Most Recently Viewed Articles

Coherent Unveils Groundbreaking 1.6T Optical Transceiver Technology

Updated Category News Views 470

Introduction to Coherent's Innovative Technology Coherent Corp. (NYSE: COHR) has made waves in the photonics industry with its latest demonstration of a 1.6T-SR8 optical transceiver, showcased at the OFC 2025 event. This cutting-edge device leverages state-of-the-art 200G vertical cavity surface emitting lasers (VCSELs) and photodiodes, highlighting Coherent's commitment...

Continue Reading
Tech Industry Collaborates for Digital Access Post-Wildfire

Updated Category News Views 355

Tech Community Comes Together for Wildfire Recovery In unprecedented times, the tech industry has rallied to support wildfire survivors by providing essential resources like laptops and internet access. This united effort aims to help those impacted to rebuild their lives and re-establish connections with their communities. Critical Support for Wildfire Survivors As...

Continue Reading
Kratos Defense Expands Naval Sustainment with New Radar Initiative

Updated Category News Views 243

Kratos Defense Secures Phase 1 for Naval Radar Sustainment Projected Initial Ceiling Across Program Phases $175 Million New Indiana Facility to Enhance Naval Surface Fleet Readiness Kratos Defense & Security Solutions, Inc. (NASDAQ: KTOS), a leader in defense technology, has announced the commencement of Phase 1 for developing an organic sustainment capability for the...

Continue Reading
Dizal's Innovative Treatments in Hematology Show Promising Results

Updated Category News Views 158

Dizal's Innovations in Hematology Treatment At a recent medical meeting, Dizal, a biopharmaceutical company dedicated to developing groundbreaking therapies for cancer and immunological diseases, shared compelling new data from its hematology drug portfolio. Investors and healthcare providers alike took note of the latest findings on golidocitinib and birelentinib,...

Continue Reading
Brinker International Achieves Historic Stock Price of $79.89

Updated Category News Views 104

Brinker International Reaches a New Stock Milestone Brinker International (NYSE: EAT), widely recognized for its popular restaurant chains like Chili's and Maggiano's Little Italy, has achieved an incredible stock price of $79.89. This all-time high is not just a number; it indicates a remarkable turnaround for the company, showcasing a staggering 168% increase in stock...

Continue Reading